.. _semrole-column: 3.28. Sem_Role - Semantic Role ============================== .. _semrole-column-description: 3.28.1. Description ------------------- Detemines what types of semantic roles are supported by gesture or conveyed solely in gesture .. _semrole-column-format: 3.28.2. Format -------------- .. productionlist:: entry: `code_set` [`op` `code_set`]* code_set: `code_list` [`set_op` `code_list`]* code_list: `null` | `code` | `entity_code` [`entity_op` `entity_code`]* null: "X" code: "TA" | "IA" | "PO" | "EX" | "PA" | "TH" | "EN" | "AE" | "IE" | "AS" | "IS" | "PT" | "SC" | "AC" | "IN" | "AA" | "BE" | "TI" | "LO" | "UC" entity_code: "EO" | "EP" | "ED" | "EL" entity_op: "," set_op: "/" op: ";" .. _semrole-column-values: 3.28.3. Values -------------- CODE must be drawn from the following: +--------+--------------------+----------------------------------------------+ | Code | Meaning | Description | +========+====================+==============================================+ | ``TA`` | Transitive Agent | The actor purposefully performs an action | | | | to or on another entity. | +--------+--------------------+----------------------------------------------+ | ``IA`` | Inransitive Agent | The actor purposefully performs an action | | | | that does not have a patient or theme. | +--------+--------------------+----------------------------------------------+ | ``PO`` | Possessor | An entity characterized in a sentence by | | | | having, owning, or holding an object. | +--------+--------------------+----------------------------------------------+ | ``EX`` | Experiencer | The person or entity that experiences a | | | | state or event but does not initiate or | | | | affect it. | +--------+--------------------+----------------------------------------------+ | ``PA`` | Patient | The recipient of a transformative action | | | | performed by the AGENT. The action leaves | | | | the patient changed in form or kind. | +--------+--------------------+----------------------------------------------+ | ``TH`` | Theme | The entity moving in a locative action. | | | | The action leaves the theme changed in | | | | space or time. | +--------+--------------------+----------------------------------------------+ | ``EL`` | Locative Entity | An object or entity that is described as | | | | being in a particular place | +--------+--------------------+----------------------------------------------+ | ``EO`` | Owned Entity | An object or entity that is described as | | | | belonging to or being in the possession of | | | | a person, animal, or character. Entities | | | | described as belonging to non-animate | | | | objects are described entities. | +--------+--------------------+----------------------------------------------+ | ``EP`` | Perceived Entity | An object or entity that is described as | | | | being perceived through a sense or emotion | | | | (usually paired with an experiencer) | +--------+--------------------+----------------------------------------------+ | ``ED`` | Described Entity | An object or entity that is described as | | | | having a particular characteristic or use | +--------+--------------------+----------------------------------------------+ | ``EN`` | Named Entity | An object or entity that is labeled with | | | | no futher description | +--------+--------------------+----------------------------------------------+ | ``AE`` | Animate Endpoint | The person/animal at which a translocational | | | | action ends | +--------+--------------------+----------------------------------------------+ | ``IE`` | Inanimate Endpoint | The place at which a translocational action | | | | ends | +--------+--------------------+----------------------------------------------+ | ``AS`` | Animate Source | The persona/animal from whence a | | | | translocational action originates or the | | | | origin of an entity | +--------+--------------------+----------------------------------------------+ | ``IS`` | Inanimate Source | The place from when a translocational action | | | | originates or the origin of an entity | +--------+--------------------+----------------------------------------------+ | ``PT`` | Path | The relative location where an action takes | | | | place or through which an object moves | +--------+--------------------+----------------------------------------------+ | ``SC`` | Static Comparative | The second argument in comparisons of static | | | | traits between entities | +--------+--------------------+----------------------------------------------+ | ``AC`` | Active Comparative | The second argument in comparisons of action | | | | traits between entities | +--------+--------------------+----------------------------------------------+ | ``IN`` | Instrument | A tool used to perform an action. It can | | | | take the place of an agent, but is still | | | | referred to as an instrument if it is | | | | incapable of performing the action without | | | | an agent. | +--------+--------------------+----------------------------------------------+ | ``AA`` | Accompanying Actor | A person or entity that performs the action | | | | along with the agent | +--------+--------------------+----------------------------------------------+ | ``BE`` | Beneficiary | A person or animate character who benefits | | | | as the restul of the action. Purposes (e.g. | | | | this is for dinner) are not coded. | +--------+--------------------+----------------------------------------------+ | ``TI`` | Time | The time at which an action/event occurs | +--------+--------------------+----------------------------------------------+ | ``LO`` | Location | The location where an action/event occurs | +--------+--------------------+----------------------------------------------+ | ``UC`` | Unclear | The role of the gesture is unclear | +--------+--------------------+----------------------------------------------+ | ``X`` | Doesn't Exist/Null | The gestures refers to a part of speech that | | | | cannot take a semantic role (e.g. a verb). | +--------+--------------------+----------------------------------------------+ Ops are drawn from the following set of operators: ====== ============================================================== ``op`` Meaning ====== ============================================================== ``;`` Separates all ``code``\ s ``/`` Used to combine representational ``code``\ s into single units ``,`` Used to create a list of ``value``\ s ====== ============================================================== .. _semrole-column-vert-dep: 3.28.4. Vertical Dependencies ----------------------------- None .. _semrole-column-horz-dep: 3.28.5. Horizontal Dependencies ------------------------------- Sem_Role is dependent on the :ref:`G_Type Column `. If the corresponding G_Type code is ``C``, ``FA``, or ``G``, the Sem_Role code must be ``X``. Otherwise, anything that is appropriate for the current utterance is allowed. .. _semrole-column-dep-by: 3.28.6. Depended Upon By ------------------------ None